Adjusted Nana's skill damage distribution by increasing Skill 1 (damage skill) and decreasing Skill 2 (control skill).
Skill 1 - Magic Boomerang BUFF
Damage: 300-400 (+90% Total Magic Power) >> 300-500 (+100% Total Magic Power)
Skill 2 - Molina Smooch NERF
Damage: 250-375 (+50% Total Magic Power) >> 150-275 (+30% Total Magic Power)
We have optimized the trajectory logic of Nana's Skill 2, setting the travel time to 0.5 seconds (previously 0.2 seconds at melee range and nearly 1 second at maximum range). This change allows Skill 2 to be used as an initiating skill, rather than relying on the slow effect of her Ultimate. We increased the importance of Skill 2 in Nana's combo, while slightly reducing her damage to prevent her from dealing massive damage with her Ultimate alone.
Skill 1- Magic Boomerang
Damage: 320-440 +100% of Total Magic Power → 300-400 +90% of Total Magic Power
Damage to enemy hit reduced by: 20% → 10%
Max Reduction: 60% → 30%
Skill 2- Molina Smooch
Skill Foreswing Time: 0.2-1s → 0.5s
Magic Defense Reduction of Transformed Enemies: 25% → 30%-40%
Slow for Transformed Enemies: 30% → 50%
Ultimate- Molina Blitz
Slow Effect: 50% → 30%
Damage: 440-660 +160% of Total Magic Power → 440-600 +140% of Total Magic Power
Nana's passive currently has a nearly 100% escape rate when activated, making it impossible for many Assassins and Fighters to catch up to her. We've decided to reduce Nana's Movement Speed bonus when her Passive is active, allowing her to be caught by Assassins and Fighters in some situations.
Passive - Molina's Gift
Movement Speed Boost: 70% → 30%
Skill 2 - Molina Smooch
Fixed an issue where the actual control duration of Nana's Skill 2 was longer than the description.
Nana's early-game damage is too low, so we're adjusting her growth curve to make it easier to clear lanes and give her more things to do in the early and mid game. Though, we're also slightly reducing her damage in the late game.
Skill 1 - Magic Boomerang
Base Damage: 245-370 → 320-440
Magic Power Bonus: 120% → 100%
Ultimate - Molina Blitz
Base Damage: 400-680 → 440-660
Magic Power Bonus: 180% → 160%
Nana's successfully transitioned into a deadly little mage and beyond, straight into 'overpowered' territory, so we're cutting down on some of her power, especially her Passive, to make her more vulnerable on the battlefield.
Passive - Molina's Gift
Cooldown: 120s → 150s
Skill 1 - Magic Boomerang
No longer slows enemies hit.
Ultimate - Molina Blitz
Slightly increased the interval between two attacks.
Our efforts to fine-tune this cute little mage continues! Nana's boomerang gets a slight boost while her Molina and Ultimate get a few minor adjustments.
Skill 1 - Magic Boomerang
Casting range slightly increased.
Foreswing slightly reduced.
Skill 2 - Molina Smooch
Skill range slightly reduced.
Ultimate - Molina Blitz
Casting experience optimized: The delay before the first attack is shortened, while the interval between two attacks are slightly increased.
We're infusing more power into Nana's boomerang to help her hold her ground in the mid lane.
Skill 1 - Magic Boomerang
Damage: 220-345 + 110% Magic Power → 245-370 + 120% Magic Power
Passive - Molina's Gift
Enemies can now see a visual indicator when Nana's Passive is ready.
We want Nana to be more like a Mage than a Support.
Skill 1 - Molina Smooch
Damage: 220-320 + 100% Magic Power → 220-345 + 110% Magic Power
Ultimate - Molina Blitz
Slow Duration: 2s → 1s
Nana's growing ever more adept at controlling the magic power within her, and so is making great strides in her mana efficiency.
Skill 1 - Magic Boomerang
Base Damage: 200-300 → 220-320
Mana Cost: 65-115 → 50-75
Skill 2 - Molina Smooch
Reduced Molina's chase duration, but slightly increased the chase speed.
Mana Cost: 120 (all levels) → 80-105
Skill 1 - Magic Boomerang
Basic Damage decreased from 220 to 200.
Damage Growth decreased from 40 to 20.
Total Magic Power bonus increased from 80% to 100%.
Slow duration reduced from 1.55 to 1s.