Kaja

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Patch Patch 1.9.64B 2025-04-22
Kaja's long skill cooldown makes it difficult to stack his Passive in the early-to-mid game. Therefore, we've reduced his Skill 1 cooldown but decreased the maximum Passive stacks.
Passive -  Wrath Sanction NERF
Max Stacks: 8 > 6
Damage Reduction Per Stack: 3% >> 2.5%
Skill 1 -  Ring of Order BUFF
Cooldown: 9-7s >> 5.5s at all levels
Patch Patch 1.7.82 2023-05-16
Kaja's powerful teamfight capabilities and fearsome team buffs render him a force to be reckoned with in both higher play and tournaments. We've decided to nerf his paralysis effects slightly. Kaja will need to survive for longer in teamfights to get the full effects of Wrath Sanction.
Passive - SkillName SkillName
Damage Reduction: 5% → 3%
Max Stacks: 4 → 8
Duration: 4s → 5s
Patch Patch 1.7.32C 2022-11-30
Kaja overpowers his enemies in the early and mid game with frequent uses of his skill 1 and powerful passive, so we're reverting some of the paralysing effects and slightly nerfing his laning abilities in the early and mid game.
Passive -  Wrath Sanction
Damage reduction from every stack of paralyze: 8% → 5%
Skill 1 -  Ring of Order
Cooldown: 6.5-4.5s → 9-7s
Patch Patch 1.7.32 2022-11-07
Kaja's role isn't too clear-cut at present, so we're adding in a few new mechanics for him to mix things up and make him more fun to play. These changes will strengthen the support he offers his team, too. Because of these major changes, we're resetting Kaja's three builds.
Attributes
Base Phvsical Defense: 21 → 25
HP Growth: 190 → 210
Passive -  Wrath Sanction
Removed Effect: Enhanced Basic Attacks no longer restore HP equal to 100 +30% Magic Power.
New Effect: Enhanced basic attack and all skill damage will now paralyze enemies and briefly reduce their movement speed while lowering their damage dealt by 8% for 4s. Stacks up to 4 times.
Skill 1 -  Ring of Order
Removed Effect: Dealing damage reduces the cooldown of Wrath Sanction.
New Effect: Dealing damage heals for 100-200 HP (heals for 30% every subsequent target)
Cooldown: 7-5s → 6.5-4.5s
Skill 2 -  Lightning Bomb
Damage: 200-350 +80% Magic Power → 150-300 +35% Magic Power
Ultimate -  Divine Judgment
Damage: 300-600 +100% Magic Power → 200-500 +80% Magic Power
Removed Effect: Reduces target's Magic Defense by 10-20 while Ultimate is active.
Patch Patch 1.6.10 2021-08-23
We want Kaja to be more like a Fighter in terms of skill mechanics, so we strengthened his continuous battle abilities but reduced his burst damage.
Attribute
Base Physical Defense: 16 → 21
Passive -  Wrath Sanction
New Effect: Enhanced Basic Attack restores HP.
Skill 1 -  Ring of Order
New Effect: Damaging Minions also reduces the Passive's cooldown by 0.3s.
Skill 2 -  Lightning Bomb
Cooldown: 13-11s → 13-10s
Magic Power Bonus: 120% → 80%
Ultimate -  Divine Judgment
Magic Power Bonus: 150% → 100%
Magic Defense Reduction: 10-30 → 10-20
Removed the Magic Defense boost.
Patch Patch 1.5.32 2020-11-24
We've slightly enhanced his farming speed.
Passive -  Wrath Sanction
Extra Damage of Enhanced Basic Attack to Minions and Creeps. 4% → 12% (of Max HP)
Others
Optimized the first two recommended builds.
Patch Patch 1.5.08 2020-08-25
As a Fighter Kaja lacks pushing ability and durability in the early game. Thus, we have strengthened him in these aspects.
Attributes
Base HP: 2459 → 2609
Skill 1 -  Ring of Order
Base Damage: 120-270 → 135-285
Patch Patch 1.5.08 2020-08-25
Others
No Adjustment -> Damage Taken+5%
Patch Patch 1.4.94 2020-07-14
Since the suppression effect of Kaja's ultimate cannot be purified, we've found that he becomes quite difficult for players to deal with and his burst capability is overpowered in the early game. Thus we have reduced his crowd control area and early game burst damage, while having his sustained damage capability strengthened.
Passive -  Wrath Sanction
Max HP based bonus damage adjusted from 6% → 4%
Magic Power Bonus increased from 70% → 100%
Skill 1 -  Ring of Order
Base damage reduced from 150-350 → 120-270
Cooldown reduced from 8-6.5 → 7-5s
Mana Cost reduced from 60-110 → 50-75
Ultimate -  Divine Judgment
Skill range reduced by 15%.
Patch Patch 1.4.70 2020-04-21
Since we've improved the "Suppressed" effect associated with Kaja's ultimate, he provides better control now. We decided to lower the damage of his ultimate. We also increased the Magic Power bonus of his 2nd skill, Lightning Bomb, and we hope he still does relevant damage with these adjustments once he has damage equipment items.
Skill 2 -  Lightning Bomb
Total Magic Power bonus increased from 80% to 120%.
Ultimate -  Divine Judgement
Basic Damage decreased from 360 to 300.
Damage Growth decreased from 180 to 150.
Patch Patch 1.4.36 2019-12-17
Attributes
Basic HP decreased from 2609 → 2459
Patch Patch 1.4.28 2019-11-19
Ultimate -  Divine Judgment
Adjusted its Cooldown to 60s at all levels.
Patch Patch 1.4.06 2019-08-20
Skill 2 -  Lightning Bomb
Slightly decreased the duration of Movement Bonus after using this skill.