Alpha

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Patch Patch 1.9.90 2025-06-18
We aim to balance creep-clearing speeds across all Junglers. Currently, Alpha's creep-clearing speed is a bit too fast.
[Passive]
New Effect: This skill only deals 75% damage to Creeps.
Patch Patch 1.8.08 2023-08-08
After the Emblem changes, Alpha is too powerful in the early game, so we're toning down his damage and HP Regen.
Passive -  Beta, Advance!
Extra Physical Attack Bonus: 100% → 80%
Skill 2 -  Force Swing
Base Damage: 250-500 → 180-500
HP Regen: 100-200 → 40-200
Patch Patch 1.7.82 2023-05-16
Alpha is returning with a newly upgraded Beta!
Passive - SkillName SkillName
Revamped Effect: Beta will lock on to an enemy after hitting them twice.Whenever Alpha attacks a target that Beta as locked on to, Beta will follow up with anlaser attack that deals damage and briefly slows the target.
Beta's Laser Damage: 80 (+8 per level) (+100% Total Physical Attack) True Damage
Skill 1 - SkillName SkillName
Greatly reduced the time it takes for Beta to attack.
Base Damage: 200-300 (+90% Extra Physical Attack) → 100-200 (+90% Extra Physical Attack)
Strafe Damage: 100-150 (+30% Extra Physical Attack) Physical Damage → 60-120 (+30% Extra Physical Attack) True Damage
Skill 2 - SkillName SkillName
Strafe Damage: 125-175 (+30% Extra Physical Attack) Physical Damage → 60-120 (+30% Extra Physical Attack) True Damage
Ultimate - SkillName SkillName
Increased the speed of Alpha's leap.
Leap Damage: 50-100 (+20% Extra Physical Attack) → 0
Landing Damage: 200-400 (+80% Extra Physical Attack) → 250-500 (+100% Extra Physical Attack)
Beta's Damage: 25-35 (+60% Extra Physical Attack) Physical Damage → 15-30 (+30% Extra Physical Attack) True Damage
Patch Patch 1.6.66 2022-03-21
We're upping the hit rate of Alpha's Ultimate.
Ultimate -  Alpha, Charge!
Skill width increased; the landing point now better matches the skill indicator.
Patch Patch 1.6.10 2021-08-23
Attribute
Base Physical Defense: 20 → 25
Skill 2 -  Force Swing
Cooldown: 7-4s → 6-4s
Patch Patch 1.5.88 2021-06-14
Passive -  Beta, Advance!
Each time Alpha uses a skill, he summons Beta to attack and mark the target. Beta will launch 3 laser strikes upon reaching 2 marks. Each of Beta's first two laser strikes deals an amount of True Damage and briefly reduces the target's Movement Speed, and the final one is an AOE attack that deals even more True Damage.
Skill 2 -  Force Swing
After charging the skill for a while, Alpha strikes forward in a fan-shaped area, dealing Physical Damage. Each hit restores HP. Then Beta strafes the enemies within the area, dealing Physical Damage.
Ultimate -  Alpha, Charge!
Alpha commands Beta to smash down at a set location, dealing Physical Damage and inflicting stun. At the same time, Alpha flies over to the area and deals Physical Damage to targets in his path, knocking them airborne toward his destination, and then smashing down to deal Physical Damage and slow them. After Alpha smashes down, Beta launches 5 AOE strikes upon the target area, each dealing Physical Damage.
Patch Patch 1.5.62 2021-03-15
Attributes
HP Growth: 200 → 219
Skill 2 -  Force Swing
Beta's Base Damage: 75 → 120
Ultimate -  Alpha, Charge!
Cooldown: 20-12s → 16-12s
Patch Patch 1.5.38 2020-12-15
Alpha's performance in battle is still undesirable after the previous adjustments. According to our observation, we've decided to dramatically reduce cooldowns of all this skills, both to increase his playability and to make his Passive triggered more often. Of course, to maintain a balance, we've also slightly weakened the effects of his skills for single uses.
Passive -  Beta, Advance!
New Effect: Continuous attacks slow the target by 90% each time, for 0.2s.
Skill 1 -  Rotary Impact
Base Damage of Slashes: 210-310 → 200-300
Base Damage of Beta's Strafe: 90-165 → 100-150
Slow Effect: 70% for 2s → 40% for 1s
Cooldown: 7-4s → 4s
Mana Cost: 60 → 50
Skill 2 -  Force Swing
Base Damage of Strikes: 160-460 → 250-400
Total Physical Attack Bonus of Strikes: 170% → 100%
Base Damage of Beta's Strafe: 90-165 → 75-120
Base HP Regen: 150-300 → 125-200
HP Regen Bonus: 40% of Magic Power → 30% of Physical Attack Bonus
Cooldown: 6s → 6-4s
Ultimate -  Alpha, Charge!
Cooldown: 24-20s → 20-12s
Stun Duration: 1.3s → 1s
Patch Patch 1.5.08 2020-08-25
After the last adjustments on Alpha, we have found that his damage in the late game is still inadequate. Thus, we have increased Beta's damage when Alpha has hit the enemy with his Ultimate. We hope those players who are skilled at Alpha can deal more damage with his Ultimate.
Ultimate -  Alpha, Charge!
Physical Attack Bonus of the damage dealt by Beta: 270% → 360%
Patch Patch 1.4.94 2020-07-14
Skill 1 -  Rotary Impact
Slow effect increased from 40% → 70%
Slightly increased the width of the effect area.
Synchronized the visual effect and the actual area of effect.
Skill 2 -  Force Swing
Removed the slow effect.
Mana Cost reduced from 65-90 → 45-70
Ultimate -  Alpha, Charge!
Base damage dealt by Beta increased from 205-285 → 225-315
Physical Attack Bonus increased from 80% → 280%
Cooldown adjusted from 24s at all levels → 24-20s
Patch Patch 1.4.36 2019-12-17
Skill 2 -  Force Swing
The CD adjusted to 6s at all levels.