Grock boasted incredible durability and could gain Control Immunity from his Passive. Therefore, we've slightly reduced his ability. Grock can still cast his skills uninterrupted, but he will be affected by control effects.
Passive - Bastion of Stone Bastion of Stone NERF
Removed Effect: Gains Control Immunity while casting skills.
New Effect: The skill cannot be interrupted.
Ultimate - Tectonic Charge Tectonic Charge BUFF
New Effect: Gains Control Immunity while charging.
Slightly enhanced Grock's durability and Physical Defense scaling.
Passive - Bastion of Stone Bastion of Stone BUFF
Shield: 10% of Max HP >> 14% of Max HP Extra Physical Defense: (30+4Hero Level)% >> (30+6Hero Level)%
Others
Fixed an issue where Grock's Skill 1 and Ultimate would deal multiple instances of damage in certain situations.
Hero Feature: The slumbering giant has awakened new powers! Grock's body size now scales with his Physical Defense. His original "Power of Nature" has been upgraded to a passive trigger - now Grock gains Control Immunity when casting the skill, instead of using Power of Nature near a wall.
Passive - Bastion of Stone Bastion of Stone
Deals damage and knocks back enemies in a fan-shaped area. Upon hitting terrain, enemies take additional damage and are knocked airborne.
Skill 1 - Mighty Swing Mighty Swing
Deals damage and knocks back enemies in a fan-shaped area. Upon hitting terrain, enemies take additional damage and are knocked airborne.
Skill 2 - Earthen Rampart Earthen Rampart
Grock charges forward, dealing minor damage to enemies in his path. Upon hitting terrain, he immediately stops and triggers a massive explosion that knocks enemies within range airborne and deals heavy damage.
Ultimate - Tectonic Charge Tectonic Charge
Grock charges forward, dealing minor damage to enemies in his path. Upon hitting terrain, he immediately stops and triggers a massive explosion that knocks enemies within range airborne and deals heavy damage.
Reduced the airborne duration.
Ultimate - Wild Charge NERF
Airborne Duration: 1s >> 0.8s
Increased base Defense to match the adjustments to defensive equipment.
Attributes
Physical Defense Growth: 4.2 →
7.2
Magic Defense Growth: 2.5 →
4
Quite a few heroes have hit a wall when facing Grock in the battlefield. We're eroding some of this stone-cold advantage by rolling back his durability and burst potential.
Passive - Earthen Force
Extra Physical Defense for Each Point of Physical Attack: 0.6 → 0.5
Ultimate - Wild Charge
Initial Damage: 300-500 + 50% Physical Attack → 360-600 + 75% Physical Attack
Extra Damage: 600-1000 + 150% Physical Attack → 360-600 + 90% Physical Attack
To help our old pal fare better in the new meta, we're granting Grock a new power along with a few buffs on his crowd control. Now Grock will have decent Physical Defense even with a full-damage build, but may be more easily countered by magic enemies.
Passive - Earthen Force
Removed Effect: Grock gains extra Magic Defense when near a wall.
New Effect: Grock gains 0.6 Physical Defense for each point of extra Physical Attack he possesses. HP Regen When Near A Wall: 16-39 → 22-90
Skill 2 - Guardian's Barrier
The shockwave can no longer be blocked by Lolita's shield; flying speed also slightly increased.
Ultimate - Wild Charge
Changed the name from Ancestral Gift to Earthen Force.
Removed Effect: Hitting a wall refunds 30% of the skill's cooldown.
New Effect: Grock stuns nearby enemies for 1.8s upon hitting a wall.
Cooldown: 50-40s → 46-38s
Passive - Earthen Force
HP Regen Increase while near a wall: 3 + 1.6xLV → 15 + 1.6xLV
Skill 1 - Power of Nature
Initial Physical Attack Bonus: 120% → 160% (Scales with charging time.)
We've enhanced his competitiveness among Tanks!
Skill 1 - Power of Nature
Physical Attack Bonus: 80% → 120% (Scales with charging time)
Cooldown: 6 → 5
Others
No Adjustment -> Damage Taken+3%
Skill 1 - Power of Nature
Base damage reduced from 300-600 to 300-500.
Physical Attack Bonus increased from 0.4 to 0.8.
Mana Cost reduced from 90-140 to 50-100.
Synchronized the charge bar progress and the actual damage.
Passive - Ancestral Gift
The distance between Grock and wall or turret is now checked more regularly so that his passive drops faster when he's not close enough to a wall or turret.
Skill 1 - Power of Nature
Basic Damage adjusted from 340 + SkillLevelx60 → 240 + SkillLevelx60
Skill 1 - Power of Nature
The CD increased from 4s at all levels → 6s at all levels
Basic Damage increased from 240 + Skill Levelx60 → 340+ Skill Levelx60