Gatotkaca

← Back to Hero List
Patch Patch 2.1.40 2025-12-18
Compared to other Tank heroes, the control duration of Gatotkaca's Skill 2 was too long and easy to cast.
Skill 2 -  Unbreakable NERF
Taunt Duration: Fixed 1.5s >> 0.9-1.5s (scales with channel time)
Sprint Distance: 3-4.4 >> 2.2-4.4
Patch Patch 1.9.20D 2024-11-05
With Thunder Belt, Gatotkaca's full defensive build deals excessive damage. We're reducing his enhanced Basic Attack Damage and shortening the airborne duration.
Passive -  Steel Bones NERF
Enhanced Basic Attack Damage per Rage: 10 >> 8
Ultimate -  Avatar of Guardian NERF
Airborne Duration: 1.2s >> 1s
Patch Patch 1.8.78 2024-04-23
Increased base Defense to match the adjustments to defensive equipment.
Attributes
Physical Defense Growth: 3.4 →
6.4
Magic Defense Growth: 2.5 →
4
Patch Patch 1.7.82 2023-05-16
We've improved Gatotkaca's Enhanced Basic Attack by making it easier to hit enemies.
Passive - SkillName SkillName
Slightly increased the cast range of his Enhanced Basic Attacks and they now allow him perform a short dash to the target.
Patch Patch 1.7.32 2022-11-07
Skill 2 -  Unbreakable
Base Dash distance increased.
Reduced the charge time needed to reach maximum Dash distance (total charge time remains unchanged).
Patch Patch 1.6.66 2022-03-21
We're slightly increasing Gatot Kaca's access to his Ultimate.
Ultimate -  Avatar of Guardian
Cooldown: 60-50s → 54-46s
Patch Patch 1.5.16 2020-09-20
Others
Optimized the camera performance of his Ultimate.
Patch Patch 1.5.08 2020-08-25
As a Tank as well as a Fighter, Gatotkaca's current damage is too high, and his opponents can hardly rush away due to the continuous slow effect of his Skill 1. Therefore, we have made the following adjustments.
Passive -  Steel Bones
Slightly reduced the damage of the enhanced Basic Attack in the late game.
Skill 1 -  Blast Iron Fist
Slow Effect: 40% → 30%
Patch Patch 1.4.94 2020-07-14
Passive -  Steel Bones
The damage of his enhanced Basic Attack scales less with his level now.
He now restores HP based on Rage consumption.
Skill 1 -  Blast Iron Fist
Base damage over time adjusted from 75-150 → 100-150
Skill 2 -  Unbreakable
Optimized the response upon charging into a block.
Gatotkaca can now pass through the block more precisely.
Patch Patch 1.4.86 2020-06-16
Passive -  Steel Bones
He converts 2% of his HP lost into Physical Defense instead of 2.5%, capped at 200 instead of 250.
Removed Effect: HP restoration from hitting high HP enemies.
New Effect: Each time he takes damage, he gains Rage. Upon reaching a certain amount of Rage, his next Basic Attack will be enhanced.
Skill 1 -  Blast Iron Fist
Optimized animation.
Base Damage adjusted to 200-300 (+150% of Total Magic Power).
Damage over time adjusted to 100-150 (+20% of Total Magic Power).
Skill 2 -  Unbreakable
Dash distance only varies with charge duration now.
Taunt, duration adjusted to 1.5s.
Cooldown adjusted to 12-10s.
Other
His role adjusted from Tank to Tank/Fighter.
Base Physical Attack increased from 120 to 128.
Physical Attack Growth reduced from 7.6 to 7.1.
Initial Physical Defense reduced from 20 to 10.
Patch Patch 1.4.06 2019-08-20
Optimized the display effects of his skills.