Esmeralda's sustained combat capability in the mid and late game is lacking, so we've made adjustments accordingly.
[Ultimate]
Mana Cost: 150 >> 100
Cooldown: 32-24s >> 30-20s
Esmeralda has been dormant for too long. We aim to enhance her late-game survivability, allowing her to shine on the battlefield once again.
Attributes BUFF
Physical Defense Growth: 5.8 >> 6.3
Skill 1 - Frostmoon Shield BUFF
Base Shield: 400-700 >> 400-900
Esmeralda's new equipment, the Thunder Belt and the Clock of Destiny, fit her perfectly, which would make her late game defense attributes too high. As a result, we have lowered her defense growth attributes slightly.
Attributes
Role: Mage/Tank → Tank/Mage
Physical Defense Growth: 7.3 → 5.8
Magic Defense Growth: 4 → 2.5
Reduced the Mana Cost of some skills to match the purple Buff adjustment.
Increased base Defense to match the adjustments to defensive equipment.
Attributes
Physical Defense Growth: 4.3 →
7.3
Magic Defense Growth: 2.5 →
4
Skill 1 - Frostmoon Shield
Skill Cost: 60-110 →
40-80
Skill 2 - Stardust Dance
Skill Cost: 75-100 →
35-70
Reduced the foreswing time of the Ultimate's first stage by 50%.
Slightly increased Esmeralda's survivability in the early game.
Skill 1 - Frostmoon Shield
Base Shield: 300-750 → 400-750
We've slightly increased Esmeralda's damage to make her more competitive compared to other Exp Laners.
Basic Attack
First Damage: 80% Physical Attack → 100% Physical Attack
Second Damage: 100 +55% Magic Power → 100 +75% Magic Power
Skill 2 - SkillName SkillName
Cooldown: 5.5-3.5s → 4.5-3.5s
Slightly nerfed Esmeralda's Shield.
Skill 1 - Frostmoon Shield
Base Shield: 400-850 → 300-750
Reduced the speed at which nearby enemies' Shield is converted into own Shield.
"When feeling helpless or lost, I'd always stare into the night sky and find strength to move forward from the moon and stars."
Skill 2 - Stardust Dance
Base Damage of Each Hit: 210-410 → 240-440
Reduced her strength in the early to mid game.
Skill 1 - Frostmoon Shield
Base Shield generated: 500-850 → 400-850
Ultimate - Falling Starmoon
Immobilized Duration: 1.2s → 1s
Others
Fixed the shield limit issue.
We have fixed the shield limit issue and strengthened the shield provided by her Skill 1
Skill 1 - Frostmoon Shield
Shield: 350-700 → 400-750
Fixed the issue where her shield gain can surpass 50% of her Max HP.
Optimized skill description.
Others
No Adjustment -> Damage Taken+5%
Skill 1 - Frostmoon Shield
Shield gain adjusted from 420-770 → 350-700
Skill 2 - Stardust Dance
Slow effect reduced from 25% → 10%
Optimized skill description.
Passive - Starmoon Casket
Shield conversion reduced from 150% to 135% of the damage.
Skill 1 - Frostmoon Shield
Initial Shield increased from 350 to 420.
Shield Growth per level decreased from 80 to 70.
Passive - Starmoon Casket
The Magic Attack coefficient of damage dealt by Basic Attack decreased from 0.7 → 0.55
Skill 1 - Frostmoon Shield
Fixed a bug where the movement speed of the hit enemy was wrong.
Attributes
Adjusted HP Growth from 201.5 → 191.5