Akai

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Patch Patch 1.9.64 2025-03-18
Improved Akai's damage output and control capabilities in the mid-to-late game.
Ultimate -  Heavy Spin BUFF
Cooldown: 55s at all levels >> 55s-45s
Damage: 200-450 + 100% of Extra Physical Attack (subsequent impacts only deal 50% damage) >> 100-200 + 50% of Total Physical Attack (subsequent impacts deal full damage)
Patch Patch 1.8.78 2024-04-23
Reduced the Mana Cost of some skills to match the purple Buff adjustment.
Increased base Defense to match the adjustments to defensive equipment.
Attributes
Physical Defense Growth: 3.7 →
6.7
Magic Defense Growth: 2.5 →
4
Skill 1 -  Headbutt
Mana Cost: 70-120 →
50-100
Skill 2 -  Body Slam
Mana Cost: 70-95 →
50-75
Patch Patch 1.8.20 2023-09-19
Slightly increased Akai's sustainability.
Passive -  Tai Chi
HP Based Shield Bonus: 4% → 5%
HP Based Basic Attack Damage Bonus: 4% → 5%
Skill 2 -  Body Slam
Slow Effect: 30% → 45%
Cooldown: 7-5.5s → 7-4.5s
Patch Patch 1.7.32C 2022-11-30
We're slightly nerfing Akai's exceptional control and durability.
Skill 1 -  Headbutt
Cooldown: 11-9s → 13-10s
Attribute
Base HP: 2769 → 2669
Patch Patch 1.7.20B 2022-10-24
Slightly increased Ultimate Cooldown at later levels but gains a damage buff to compensate.
Ultimate -  Heavy Spin
Cooldown: 55-47s → 55s at all levels
Base Damage: 180-420 → 200-450
Patch Patch 1.6.94 2022-06-28
Akai's been causing quite a pandemonium on the battlefield, so we're toning down some of the damage from his Passive and Ultimate.
Passive -  Tai Chi
Damage Bonus: 5% Max HP → 4% Max HP
Shield Bonus: 5% Max HP → 4% Max HP
Ultimate -  Heavy Spin
Cooldown: 45-37s → 55-47s
Base Damage: 180-540 → 180-420
Fixed an issue where the damage was higher than stated.
Patch Patch 1.6.84 2022-05-23
We're optimizing Akai's skill casting experience to make it easier for him to launch his entire combo, but also slightly lowering his damage in the early game.
Passive -  Tai Chi
Damage: 50 + 5% Max HP → 25 + 5% Max HP
Shield: 50 + 5% Max HP → 25 + 5% Max HP
Skill 1
-  Headbutt
Casting distance slightly increased.
Casting time slightly reduced.
Speed of the extra roll after hitting an enemy slightly increased.
Skill 2
-  Body Slam
Casting time slightly reduced.
Backswing slightly reduced.
Ultimate -  Heavy Spin
Cooldown: 40-32s → 45-37s
Casting time slightly reduced.
Now the skill can only be interrupted by suppression and morph effects.
Patch Patch 1.6.72 2022-04-11
Akai, the almighty Panda Warrior, is ready to cause more chaos with his updated kit!
We're making Akai's Ultimate more riveting while allowing more room for counterplay. We're also boosting his early game power and opening up the possibility for him to take the EXP Lane or Jungle.
Passive -  Tai Chi
New Effect: Akai's skills apply marks on hit, and his Basic Attacks deal extra damage to marked enemies.
Shield: 6% Max HP → 50 + 5% Max HP
Damage: 5% Max HP → 50 + 5% Max HP
Skill 1 -  Headbutt
Akai charges in the target direction (instead of toward the target location) and knocks the first enemy hit airborne.
New Effect: After successfully hitting an enemy hero, Akai can roll in the same direction once.
Damage: 300-550 + 50% Total Physical Attack → 300-400 + 50% Total Physical Attack
Skill 2 -  Body Slam
Akai smashes the ground with his body instead of firing a frog-shaped wave in the target direction), dealing damage to enemies in the area and slowing them. The skill no longer applies marks on hit.
Damage: 350-500 + 120% Extra Physical Attack → 270-420 + 7% Max HP
Ultimate -  Heavy Spin
Akai spins, continuously dealing damage to nearby enemies and knocking them back. Enemy heroes knocked back will also knock back other heroes they collide with during the process.
New Effect: Akai gradually increases his Movement Speed over the duration. He can also cast Skill 1 to quickly adjust his position.
Duration: 3.5s → 4s
Patch Patch 1.4.06 2019-08-20
Optimized the animation effect in battlefields.