Increased base Defense to match the adjustments to defensive equipment.
Attributes
Physical Defense Growth: 3.6 →
6.6
Magic Defense Growth: 2.5 →
4
As a Tank that counters heroes with high Attack Speed, Belerick is not offensive enough in teamfights. We're giving him new abilities to strengthen him in teamfights.
Skill 2 - Nature's Strike
New Effect: Reduce Cooldown by 1s every time Deadly Thorns triggers.
Cooldown: 12-9s → 14-11s
Increased Belerick's sustainability by slightly decreasing his mana costs.
Skill 2 - Nature's Strike
Mana Cost: 90-150 → 60-110
Belerick's Deadly Thorns are getting some much needed pruning to trim back his baseline power and early game advantage.
Lane
Recommended Lanes: EXP Lane/Jungle → EXP Lane/Roaming
Passive - Deadly Thorns
Deadly Thorns Damage: 95 + (5 × Hero Level) + 1.5% Max HP → 55 + (5 x Hero Level) + 1.8% Max HP
We're giving Belerick a major buff on his Ultimate while slightly restricting his gains from some of the new defensive equipment.
Attributes
Base HP: 2769 → 2569
HP Growth: 205 → 225
Passive - Deadly Thorns
Deadly Thorns Damage: 95 + (5 × Hero Level) + 2% Max HP → 95 + (5 × Hero Level) + 1.5% Max HP
Bonus HP From Equipment & Emblems: 40% → 30%
Deadly Thorns now prioritize Enemy heroes.
Fixed an issue where the Deadly Thorns couldn't be triggered when Belerick was protected by a shield.
Ultimate - Wrath of Dryad
Cooldown: 40-32s → 50-42s
Now taunts enemies hit for 1.5s instead of immobilizing them for 2s. Vines' spreading speed increased.
Skill 1 - Ancient Seed
Fixed an issue where the effective area of the second taunt attack was smaller than the indicator.
Currently, most Tank Heroes can only roam to support their teams, but they should have been more flexibly played, even in Exp Lane and Jungle, to diversity available lineups. This time, we followed the adjustments we did to Tank Heroes in the middle of the year and tried to make Beterick gain more benefits from equipment. We will continue to observe subsequent influences of these adjustments and change some of the other Tank Heroes accordingly.
Attributes
Base HP: 2919 → 2769
HP Growth: 245 → 205
Passive - Deadly Thorns
HP Increase obtained from equipment items: 15% → 40%
Damage Reflection: 120-260 + 0.8% of Max HP → 100-170 + 2% of Max HP
Skill 1 - Ancient Seed
Damage Bonus to Minions: 50% → 80%
In the new patch, more importance is attached to laning, so it is more difficult for Belerick to play a role in team fights. In order to handle this problem, we've strengthened his durability and mobility.
"It's time to share some love on this old friend."
Attributes
Base HP: 2719 → 2819
HP Growth: 235 → 245
Skill 2 - Nature's Strike
Restoration of HP Lost: 8% → 10%
Movement Speed Boost increased (decaying over time)
Ultimate - Wrath of Dryad
Skill animation and backswing slightly shortened.
Attributes
Base HP increased by 100 (All Level).
Skill 2 - Nature's Strike
Slowdown duration increased from 1s to 1.4s.
Passive - Deadly Thorns
Damage decreased from 150-360 to 120-260.
Skill 1 - Ancient Seed
CD adjusted from 6.5s to 8-6s.
Ban Hero
Dear players, the Guard of Nature, Belerick has died and left the Land of Dawn. The event [Save Belerick] is open now. Let’s save Belerick and wait for his return! (Belerick will be temporarily banned from server time December 16th)