Barats

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Patch Patch 2.1.40 2025-12-18
The payoff for landing Barats' Ultimate was low, while missing it was too punishing. Therefore, we've made some adjustments to improve this.
Ultimate -  Detona's Welcome BUFF
New Effect: If the Ultimate misses, its cooldown will be reduced by 50%.
New Effect: If the Ultimate hits, Detona immediately gains max stacks of Big Guy.
Effect Change: 60% cooldown refund when the cast is canceled >> 50% cooldown refund when the cast is canceled
Removed Effect: Detona gains Big Guy stacks upon respawn.
HP Bonus of the Additional Damage: 1.8% Total HP >> 5% Total HP
Patch Patch 1.9.90 2025-06-18
Due to Resilience enhancement, Barats became difficult to control when stacking too much Resilience. Therefore, we've reduced his Resilience gained while compensating with other attributes.
[Passive]
Hybrid Defense Increase: 3-9 >> 4-10
Removed the 5% Resilience increase each stack.
New Effect: Gain 20% Resilience at max stacks.
Patch Patch 1.9.42E 2025-02-13
We've slightly increased Barats' early-to-mid-game combat capability, hoping to bring him back into the spotlight.
Attributes BUFF
Base Physical Defense: 18 >> 23
Skill 1 -  So-Called Teamwork BUFF
Total Physical Attack Bonus for Detonation Damage: 160% >> 180%
Patch Patch 1.8.78C 2024-05-27
Lowered his early and mid game Jungling Speed and performance.
Passive -  Big Guy
Hybrid Defense: 4-10 → 3-9
Skill 1 -  So-Called Teamwork
Total Physical Attack Bonus for Detonation Damage: 200% → 160%
Detonation Damage only deals 50% of damage to Creeps.
Patch Patch 1.8.78 2024-04-23
Increased base Defense to match the adjustments to defensive equipment.
Attributes
Physical Defense Growth: 4.5 →
6
Patch Patch 1.8.20 2023-09-19
Reduced mana cost to increase his sustainability without any Creep buff.
Skill 1 -  So-Called Teamwork
Mana Cost: 40-80 → 25-50
Skill 2 -  Missile Expert
Mana Cost: 90-140 → 70-100
Patch Patch 1.7.20B 2022-10-24
Ultimate -  Detona's Welcome
Max HP: 20% → 30%
Passive Stacks Gained When Resurrected: 5-15 → 5-25
Slightly increased the control AOE but lowered the damage AOE so the two are now matched.
Patch Patch 1.6.26 2021-10-26
Barats and Detona are stealing too much of the spotlight in higher play.
Attribute
Base Defense: 20 → 18
Passive -  Big Guy
Defense Per Stack: 2-5 → 1-4
Patch Patch 1.5.62 2021-03-15
Barats' survivability was greatly boosted in previous adjustments, but his overall abilities didn't meet expectations. In light of this we've slightly increased his output capabilities to return them to a reasonable range.
Passive -  Big Guy
Max HP Bonus for enhanced Basic Attacks: 2%→ 3.5%
Skill 1 -  So-Called Teamwork
Max HP Bonus for 1st Damage: 6% → 7%
Patch Patch 1.5.52 2021-02-01
Based on our research and analysis, we decided to nerf their damage when they were equipped with defensive builds. We have also increased their defense attributes to make them more a Tank than a Fighter. As compensation for damage output, we enhanced their damage when they were equipped with DPS builds.
Attributes
Base Physical Defense: 12 → 20
Physical Defense Growth: 3.13 → 3.6
Passive -  Big Guy
Total HP Bonus for enhanced Basic Attacks: 4% → 2%
Physical Attack Bonus for enhanced Basic Attacks: 120% → 140%
Physical Defense provided by each stack: 1-4 → 2-5
Skill 1 -  So-Called Teamwork
Total HP Bonus for the initial Damage dealt: 8% → 6%
Physical Attack Bonus for subsequent Damage: 170% → 200%
Patch Patch 1.5.38 2020-12-15
We want to give enemies more time to dodge the control effect of his Ultimate. Besides, we've optimized the stacks of Big Guy to make it easier to keep being stacked. Accordingly, we've adjusted his Attributes to maintain a balance.
Attributes
Base HP: 2709 → 2559
HP Growth: 249 → 229
Passive -  Big Guy
The stacks of Big Guy reduce gradually instead of being reset at once, with the Defense provided by each stack decreased.
Ultimate -  Detona's Welcome
Cast time increased by 60%
Cooldown: 42-30s → 50-40s
Patch Patch 1.5.24B 2020-11-05
In the last patch, we underestimated the enhancement of his durability, making Barats one of the most tanky heroes. We hope the following adjustments will bring him back to a reasonable level.
Attribute
Base Physical Defense: 25 → 12
Passive -  Big Guy
Defense Boost: 3-6 → 2-5 per stack
Resilience Boost: 3% → 2% per stack
Ultimate -  Detona's Welcome
Extra Stacks of Big Guy by Devouring the Target: 3/6/9 → 3/4/5
Patch Patch 1.5.24 2020-10-25
We hope Barats performance will be more balanced both at advantages and disadvantages.
Passive -  Big Guy
Shield provided by each stack of Big Guy: 5 → 3-6 (grows at Lv. 4, 8, and 12)
Ultimate -  Detona's Welcome
His damage doesn't grow with increased body size anymore.
New Effect: Devouring the target will recover up to 20% of Max HP.
Patch Patch 1.5.08 2020-08-25
Hero Feature: The Desert King who can absorb energy and become bigger!
Passive -  Big Guy
Each time Barats and Detona deal damage to a target, Detona gains 1 stack of [Big Guy] for a period of time, capped at 25 stacks. For each stack of [Big Guy]. Detona gains increased body size, Physical & Magic Defense, and Resilience. When [Big Guy] reaches 16 stacks, Detona will [trample] the target with his Basic Attack, dealing extra damage to enemies within a round area and slow them.
Skill 1 -  So-Called Teamwork
Detona spits contaminated oil in the fan-shaped area in front, dealing damage to enemies within the area and slowing them. Then Barats drops the firecracker onto the contaminated oil from his bag and ignites it, dealing damage to enemies within the area. The area of effect of this skill scales with the stack number of [Big Guy].
Skill 2 -  Missile Expert
Barats launches a missile to the designated area. Upon landing, a blast of flame spouts out from the rear of the missile, dealing damage to the enemies in a straight line and pushing them toward Barats a certain distance.
Ultimate -  Detona's Welcome
Detona locks onto an enemy hero. If the target doesn't leave Detona's hunting range within a period of time, Detona will devour the target, suppressing the target for a period of time. During this period, Barats is immune to control effects and unable to move while still being able to turn direction. Then Detona spits the target out a certain distance, dealing damage to the target. If the target is knocked into other enemy heroes or walls, the target and the enemy heroes that it was knocked into will take extra damage and be stunned. The damage of this skill scales with the stack number of [Big Guy]. By learning this skill, Detona gains some stacks of [Big Guy] immediately after each respawn.