Roger has been underperforming in the current patch. We will improve the control experience of his Basic Attacks and skills in human form, while adjusting his Ultimate cooldown.
[Basic Attack]
Removed the Basic Attack backswing in human form.
[Skill 1]
Reduced the foreswing time of Skill 1 in human form by 20%.
Reduced the backswing time of Skill 1 in human form by 25%.
[Ultimate]
Cooldown: 9-4.5s >> 7.5-4.5s
Currently, Roger is extremely strong in terms of durability, damage output, and mobility. We want to weaken his survivability and mobility in early and mid game.
Ultimate - Wolf Transformation, Restore Human Form
Cooldown: 6-4.5s >> 9-4.5sIncreased Physical & Magic Defense: 40-70 >> 20-65
Currently, Roger has damage that rivals the other Marksmen in the Gold Lane, while also having strong mobility. This limits the opportunities for traditional Marksmen to be picked.
We want to reduce his damage while maintaining his mobility.
Passive - Full Moon Curse
Human Form Additional Damage Based on the Enemy's Current HP: 5% → 4%
Wolf Form Additional Damage Based on the Enemy's Lost HP: 5% → 4%
Roger dominated when laning against other Marksmen with his extremely high Lifesteal in the early game, while others were nerfed. We reduced his Lifesteal, but also ensured his survivability in Wolf form in the early game.
Attributes
Base HP: 2730 → 2530
Ultimate - Wolf Transformation
Increased Hybrid Defense (Wolf): 25-70 → 40-70
Reduced the Mana Cost of some skills to match the purple Buff adjustment.
Skill 1(Human Form) - Open Fire
Mana Cost: 70-120 →
50-100
Skill 1(Wolf Form) - Lycan Pounce
Mana Cost: 110-160 →
50-100
We want to emphasize Roger's tactical significance and performance, as most of the time he just dominates the game in the wolf form when the team is leading in Gold. So, we've balanced the difference in damage output between his human and the wolf forms. Roger's human form is now stronger at lowering enemies' HP while his wolf form is stronger at finishing them off.
Passive - Full Moon Curse
Revamped Passive: In human form, Roger's Basic Attack and skills deal additional damage equal to 5% of the target's current HP; in wolf form, Roger's Basic Attack and skills deal additional damage equal to 5% of the target's lost HP. This effect can only deal up to 60 additional damage against Creeps.
Skill 1 (Human Form) - Open Fire
Base Damage: 300-600 → 250-500
Total Physical Attack Bonus: 150% → 125%
Skill 1 (Wolf Form) - Lycan Pounce
Base Damage: 300-600 → 250-500
Total Physical Attack Bonus: 150% → 125%
Skill 2 (Human Form) - Hunter's Steps
Revamped Effect: Gains 40% Movement Speed → Gains Movement Speed and Attack Speed by 20%-40%
Ultimate (Human Form) - Bloodthirsty Howl
Optimized the control experience: Removed the backswing time after Roger lunges. He can move or attack immediately after he lunges.
Roger has been left behind in the meta recently, so we decided to show him some love with a few buffs. (These adjustments are already in effect and were missing from the previous patch notes)
Skill 1 - Open Fire & Lycan Pounce
Total Physical Attack bonus: 120% → 150%
Ultimate - Wolf Transformation
Physical & Magic Defense buff in Wolf form: 20-60 → 25-70
Roger's fallen behind on the Pro field.
Attribute
HP Growth: 158.5 → 168.5
Ultimate (Human Form) - Wolf Transformation
Extra Physical & Magic Defense in Wolf Form: 20-50 → 20-60
We've weakened his ability to take damage and restrict enemies.
Passive (Human Form) - Full Moon Curse
Slow Effect: 20% → 10%
Ultimate (Wolf Form) - Restore Human Form
Physical & Magic Defense Boost: 40-100 → 20-50