To let this skill-based Fighter unleash combos more frequently, we've made adjustments.
Skill 2 - Jab BUFF
Cooldown: 8-6s >> 7-5.5s
Ultimate - Knockout Strike NERF
Cooldown: 17-13s >> 15-12s
Paquito has low error tolerance in the mid and late game when his skills miss, so we've reduced the overall cooldowns of his skill set.
[Skill 2]
Cooldown: 8.5-6.5s >> 8-6s
[Ultimate]
Cooldown: 18-15s >> 17-13s
Slightly increased his early-game damage to make him more competitive against other Fighters.
Skill 2 - Jab
Base Damage: 150-450 →
200-450
Champ Stance's Base Damage: 250-750 →
350-750
By changing the width of Paquito's Skill 2 and Ultimate to be identical to his Skill 1, we hope that players will now land his skills more consistently with a better hit rate.
Skill 2 - Jab
Greatly increased skill width to be identical to Skill 1.
Ultimate - Knockout Strike
Greatly increased skill width to be identical to Skill 1.
Slightly reduced his mobility.
Skill 1 - Heavy Left Punch
Cooldown: 8-6s → 7s at all levels
Skill 2 - Jab
Cooldown: 8-5.5s → 8.5-6.5s
We've slightly buffed Paquito's durability in the mid and late game to fit his role as a fighter.
Skill 1 - SkillName SkillName
Shield: 150-500 +110% Physical Attack → 150-650 +135% Physical Attack
Slightly reduced Paquito's mobility.
Passive - Champ Stance
Movement Speed Boost Duration: 2.5s → 1.8s
Paquito's Burst damage is a little too much in the current version, so we've decided to tone down his damage-dealing capabilities.
Skill 2 (Enhanced) - Jab - Champ Stance
Damage: 240-720 + 240% Total Physical Attack → 240-640 + 215% Total Physical Attack
Ultimate - Knockout Strike
Haymaker Damage: 350-600 + 100% Total Physical Attack → 300-450 + 90% Total Physical Attack
Ultimate (Enhanced) - Knockout Strike - Champ Stance
Uppercut Base Damage: 400-750 → 400-600
A decent Physical Attack boost sees Paquito's Jab packing even more of a punch.
Skill 1 - Heavy Left Punch
Physical Attack Bonus: 150% → 165%
Early to mid game damage reduced.
Ultimate - Knockout Strike
Base Damage: 400-600 → 350-600
Enhanced Damage: 450-750 → 400-750
We're further nerfing the boxing champion's performance in higher play.
Skill 1 - Heavy Left Punch
Damage: 245-420 + 70% Physical Attack → 210-360 + 50% Physical Attack
The boxing champion's still terrorizing his enemies.
Skill 2 - Jab
Cooldown: 7-5s → 8-5.5s
Stacked Basic Attacks provided Paquito with an extremely powerful close combat ability, so we changed how his attacks are stacked, making sure his enemy can better counter him when Paquito's skills are all in cooldown. To balance out the adjustment, we made it easier to trigger enhanced attacks, ensuring that Paquito can be best prepared for combat before he enters the battlefield.
Passive - Champ Stance
Now Basic Attacks can't build stacks, but Paquito can build stacks by using a skill without hitting any target.
Max Stacks: 4 → 3
Ultimate Stacks: 2 → 1
Skill 2 - Jab
Cooldown: 6-4.5s → 7-5s
Base Damage: 200-500 + 120% Physical Attack → 150-450 + 150% Physical Attack
Enhanced Damage: Changed according to the same ratio as Base Damage.
The Champ's been pulling no punches and performing well with his combo Ultimates, a lot for enemies to handle. We hope that limiting his Ultimate's offensive capacities and control effects, while slightly strengthening other skills, will give this legend more options on the battlefield.
Skill 1 (Enhanced) - Heavy Left Punch - Champ Stance
Shield Ratio: 110% → 120%
Skill 2 (Enhanced) - Jab - Champ Stance
Physical Attack Bonus for Damage: 180% → 192%
Ultimate (Enhanced) - Knockout Strike - Champ Stance
Uppercut Damage: 600-900 + 150% Physical Attack → 450-750 + 120% Physical Attack
Airborne Duration: 0.7s → 0.5s
After surveys and data analysis, we've decided to nerf Paquito's ability to exert solo pressure in the early game as necessary. Along with this we've also slightly increased his all-round capabilities in late-game teamfights, making him slightly easier to use.
Skill 1 - Heavy Left Punch
Base Shield: 200-500 → 150-500
Enhanced shields will also adhere to this ratio.
Skill 2 - Jab
Base Damage: 250-550 → 200-500
Physical Attack Bonus: 100% → 120%
Enhanced damage will also adhere to this ratio
Slightly increased the distance he darts.
Ultimate - Knockout Strike
Airborne effect duration of the enhanced skill: 1s → 0.7s
Slightly widened skill range.
A firm and righteous champion.
Passive - Champ Stance
Paquito builds stacks when damaging enemies with his Basic Attacks or casting skills. Once 4 stacks have been reached, he enters Champ Stance, enhancing Paquito's next skill and skipping its cooldown while reducing Basic Attack damage. Using any enhanced skill will increase Paquito's Movement Speed.
Skill 1 - Heavy Left Punch
Paquito throws forth a heavy blow, dealing Physical Damage to the target. If the skill hits a hero unit, he gains a Shield.
Skill 1 (Enhanced) - Heavy Left Punch - Champ Stance
Gives Paquito's blow even more striking force, dealing higher damage and providing more Shields (which can be stacked on the Shields gained before the enhancement).
Skill 2 - Jab
Paquito dashes forth and throws a jab, dealing Physical Damage to all enemies within area of effect.
Skill 2 (Enhanced) - Jab - Champ Stance
Gives Paquito's jab even more striking force, dealing higher Physical Damage to enemies within area of effect. Jab deals no damage to targets in your path and stops only when hitting a hero or creep. (It passes through minions.)
Ultimate - Knockout Strike
Paquito launches an elbow strike to all enemies in front, dealing Physical Damage and pushing them to the destination. He then swings a haymaker at rapid speed, dealing Physical Damage and slowing targets, as he darts back.
Ultimate (Enhanced) - Knockout Strike - Champ Stance
Having pushed enemies to the destination, Paquito launches an uppercut, dealing Physical Damage and knocking his enemies airborne instead of slowing them.